Vaseynia

Vaseynia is the Northmost country of Celphadorn. It borders Tarla Kingdom, and Valstorm. The location is treacherous with many mountains and other rocky terrain that make much of the land unsuitable for agriculture.

Inhabitants are located mostly in the giant cities, instead of sprawled around in many villages.

Description
Vaseynia is led by those who are gifted and put in the time to prove their worth. The country is divided into four areas, each with its own major guilds and schools, as well as focusing on certain aspects of life and the cosmology. It deals in trade but is a very solitary Country.

Most come to them, instead of them going elsewhere. Important to note is that some of the provinces have a misplaced pride of their own ‘’aspect’’ compared to the other areas.

In the bigger cities the main way of travel is through teleportation circles for a small fee.

Alma
Capital: Alma  Alma or the ‘’Soul’’ area is the most northern of the areas and the ‘’head’’ of the country. House to many sanctums, monasteries, and schools for magic and rulership.

Guilds are mostly focused around artifacts and specialized crafts such as jewel cutting.

Manus
Capital: Manus  The smallest area, but easily the most populated one. The bustling city is home to the many guilds of labor, including the shipwrights near sea.

Litor
Capital: Litor  Carefree spirited. Houses quite a few Eladrin. The Spirit Calls faction has their main base here.

Lifestyles are split between seafaring and enjoying the frivolties of life. Due to chaos and order alternating, they know life can be hectic as well and have adapted a mindset to see what comes their way before worrying.

‘’The sea has calms and storms, ride the waves as they come’’

Pravus
Capital: Pravus  Most southern of the areas, Pravus praises personal development.

The area borders Direcross and has tried a few tricks throughout the decades.

Though Asmodeus is the main god, it is by no means viewed as a purely evil thing. Instead, it is viewed as a prayer for self betterment in life. To pursue and to gain something among the stars.

Most of all for dreamers, but a couple of the largest industries in the world found their origin here.

Houses many trading and political guilds.