Mystera

Mystera is the Southmost country of Celphadorn. It borders Sparsoon, and Valstorm. The location is highly mysterious and disturbing in the magical department. Strange things happen here and only those in the know can navigate it.

Description
Mystera is a country near rocky shores. It’s mountain ridge INSERT provides mist covered, cold coniferous forests. While inland and near the coast provides temperate forests with enough spruce to have built large docks and towns, although they are far and inbetween. What makes this country… weird, for lack of a better term, is its ever prevalent mist that covers most of the land in a sunblocking blanket. It has created a gloomy and superstitious people. Its capital Shimmerlight holds a tower of the Circle of Clemont that study the weird phenomenons the country holds. Once in a while they thwart the weather and clear the skies above the city, providing much needed sunlight for its inhabitants.

Mythvale
Capital: Northbell Mythvale is a mountainous province that has treacherous chasms, hidden by mist and snow. Beautiful waterfalls come from the mountains, steep down black rocks and bark. There aren’t any real towns in this province apart from Northbell. Some taverns still hold, but there are mostly ruins. Reasons are a supposed underdark outbreak years ago, while others blame Wisp or Necromancy, or even the shadowfell which seems always present. Spirit Calls holds interest in the province for its exotic wildlife and closeness to the shadowfell.

Faltryg
Capital: Shimmerlight The coastal, main province of Mystera. Only a few towns litter the province which prides itself on its strange phenomenon and where its people have embraced their situation. Trade is good in this province, as the main road between Valstorm and Sparsoon is through here. Most of the income is through guides who help traders pass through safely. Apparently the boundaries between the shadowfell, feywild, and material plane is very thin here. Which means that many buy some extra protection for their travels, whether they believe the stories or not. Coastally there is little piracy. Rumors of ghost ships, combined with deadly reefs and rocks, deter most of casually trotting through.

Boreashir
Capital: Duskwell The border province between Mystera and Sparsoon. A place where a few towns actually escape the evermist, and seawind sometimes blows away said mist to uncover large, dense forests and sometimes things better left unseen. Trade is okay, and a lot of military presence is situated here to keep the tense borderline under control. Seafaring is fair, although not its specialty. Boreashir finds a niche in those wishing to cross southwest by sea. As it is the only province of Mystera that is ‘’visible’’ in all senses of the word, it is populated with the highest ratio of non-Mysterans.